| Map Requests | |
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+5Gäwer Viron Roan Ðarth Apocalypse Zienna Darth Cerberus 9 posters |
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Darth Cerberus Dark Council
Posts : 149 Join date : 2009-08-04 Reputation : 4
| Subject: Map Requests August 14th 2009, 12:19 pm | |
| post your map request here if you wish for us to put it on the server | |
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Zienna Friend
Posts : 321 Join date : 2009-08-15 Age : 30 Location : America Reputation : 10
| Subject: Re: Map Requests August 17th 2009, 6:10 pm | |
| Dis rly cool mapz. SpaceFighter_Factory. You can read info on it here. http://jediknight3.filefront.com/file/Spacefighter_Factory_Project_Shadow_Streak;85883 | |
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Ðarth Apocalypse Dark Lord
Posts : 1438 Join date : 2009-08-05 Location : California, U.S. Reputation : 68
| Subject: Re: Map Requests August 19th 2009, 12:55 pm | |
| hmm I was thinking about KOTOR flight school since it has ships and it would be nice to have dog fights again .. so idk its a thought... | |
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Viron Roan Sith Hopeful [DE-T]
Posts : 131 Join date : 2009-08-16 Age : 34 Location : Here Be Dragons Reputation : 0
| Subject: Re: Map Requests August 19th 2009, 2:24 pm | |
| http://jediknight3.filefront.com/file/Carrack_Light_Class_Cruiser%3B44562
good map. i love hallway battles. tired of fighting out in big open spaces all the time. plus this map has a teleport to the ground if you do want to fight in open spaces. | |
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Guest Guest
| Subject: Kotor flight school final map September 21st 2009, 12:05 pm | |
| I have looked at the Kotor flight school map and here is part of the read me If we decide to use this map here is a few things to know first. Read the orange text this is for the players base folder.
Readme File: FSF
by KOTORMRJay and War_Shark thanks to all those we met along the way
Two simple bases connected by a wormhole
FSF is set up with a few different features. This map has turrets that have a variable, the server/host must state the ones he has in use ( AI or player controlled ).
All players must conform to the host turret choice. To control the Player turret you must hold the "BACK" direction to unlock full rotation.
There are NPC's in map as well as many secrets and bonuses to find ( like a NPC based saber challenge ).
FSF also has a user variable.
Each player can pick the ships they want to use for the "bonus ships" for Rebs. there is the B-WING_REB and the Y-Wing_reb for Imp. there is the VADER-TIE_IMP and the SLAVE-1_IMP.
These are mainly examples as long as the basic VEH and NPC files remain mostly the same and the ship you choose to create has the appropriate amount of tags almost any ship can be created as a "bonus ship".
Every player can have their choice of bonus ship for example...
Server has the b_wing and the vader_tie in his base folder, player 1 has the y_wing and the slave_1 in his base folder they can both play. When the players meet in space the server will see player 1 flying a b_wing and himself in a vader tie. Player 1 will see the server flying a slave_1 and himself in a Y_wing. Basically you will see the ship in your base folder.
Extract info and basic tutorial of how to switch out ships. extracted data extract to base folder:
BASE:
FSF.PK3
TURRET_PLAYER.PK3
VADER-TIE_IMP.PK3
B-WING_REB.PK3
FOLDER(bonus_ships_imp)
VADER-TIE_IMP.PK3
SLAVE-1_IMP.PK3
FOLDER(bonus_ships_reb)
B-WING_REB.PK3
Y-Wing_reb.PK3
FOLDER(Turret_variants)
TURRET_EXTREME_MODE_A-I.PK3
TURRET_PLAYER.PK3
Let say the server is running AI turrets...
BASE:
FSF.PK3
(TURRET_PLAYER.PK3) delete me
VADER-TIE_IMP.PK3
B-WING_REB.PK3
FOLDER(bonus_ships_imp)
VADER-TIE_IMP.PK3
SLAVE-1_IMP.PK3
FOLDER(bonus_ships_reb)
B-WING_REB.PK3
Y-Wing_reb.PK3
FOLDER(Turret_variants)
(TURRET_EXTREME_MODE_A-I.PK3) copy me
TURRET_PLAYER.PK3
Now simply paste the copied pk3 into base folder...
BASE:
FSF.PK3
(TURRET_EXTREME_MODE_A-I.PK3) paste me here
VADER-TIE_IMP.PK3
B-WING_REB.PK3
FOLDER(bonus_ships_imp)
VADER-TIE_IMP.PK3
SLAVE-1_IMP.PK3
FOLDER(bonus_ships_reb)
B-WING_REB.PK3
Y-Wing_reb.PK3
FOLDER(Turret_variants)
TURRET_EXTREME_MODE_A-I.PK3
TURRET_PLAYER.PK3
Lets say you want to switch to the Y-wing...
BASE:
FSF.PK3
TURRET_PLAYER.PK3
VADER-TIE_IMP.PK3
(B-WING_REB.PK3) delete me
FOLDER(bonus_ships_imp)
VADER-TIE_IMP.PK3
SLAVE-1_IMP.PK3
FOLDER(bonus_ships_reb)
B-WING_REB.PK3
(Y-Wing_reb.PK3) copy me
FOLDER(Turret_variants)
TURRET_EXTREME_MODE_A-I.PK3
TURRET_PLAYER.PK3
Now simply paste the copied pk3 into base folder...
BASE:
FSF.PK3
TURRET_PLAYER.PK3
VADER-TIE_IMP.PK3
(Y-Wing_reb.PK3) paste me here
FOLDER(bonus_ships_imp)
VADER-TIE_IMP.PK3
SLAVE-1_IMP.PK3
FOLDER(bonus_ships_reb)
B-WING_REB.PK3
Y-Wing_reb.PK3
FOLDER(Turret_variants)
TURRET_EXTREME_MODE_A-I.PK3
TURRET_PLAYER.PK3
You can NOT have the b_wing and y_wing or vader_tie and slave_1 in the base at the same time, only one bonus ship for a side (reb or Imp) and you MUST always make sure you have the same turret set up as the host but once again your bonus ship is your choice.
This bonus ships this s only the client I think which makes things easier the ships you do not use put into a folder in your base this they will not be scanned and loaded.
I think we should vote on the turrets either AI or player I can only have one in the server base at one time since each turret is a pk3 same as for all the ships. If you do not have the right pk3 in your base you just might crash so be careful. there is more work for you the client than admin you decide.
the voting is now active for this map
cheers Shadow |
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Viron Roan Sith Hopeful [DE-T]
Posts : 131 Join date : 2009-08-16 Age : 34 Location : Here Be Dragons Reputation : 0
| Subject: Re: Map Requests September 21st 2009, 3:55 pm | |
| that post had pk3 in it 55 times
im so bored. fuck college. | |
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Gäwer Sith Knight
Posts : 348 Join date : 2009-08-30 Age : 30 Location : California Reputation : 5
| Subject: Re: Map Requests September 21st 2009, 6:24 pm | |
| well, i'd vote for AI turrets, otherwise everyone will be in ships and the turrets will be next to useless | |
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Guest Guest
| Subject: Re: Map Requests September 22nd 2009, 12:08 pm | |
| I vote to for the AI turrets viron only saw the pk3 files never voted, the post is the readme file from the map voting will be on till Friday get you votes in |
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SithKnight Sith Hopeful [DE-T]
Posts : 37 Join date : 2010-08-03 Age : 29 Location : Oranienburg/Germany Reputation : 0
| Subject: Re: Map Requests August 5th 2010, 1:24 pm | |
| what's with Flightmaps like BoC, Siege BoC and DoA Flight | |
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Ðarth Apocalypse Dark Lord
Posts : 1438 Join date : 2009-08-05 Location : California, U.S. Reputation : 68
| Subject: Re: Map Requests August 5th 2010, 1:36 pm | |
| I'll take these maps into consideration | |
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Jade
Posts : 6 Join date : 2010-12-22 Age : 27 Location : Paris Reputation : 0
| Subject: Re: Map Requests December 30th 2010, 10:02 am | |
| http://jediknight3.filefront.com/file/Tatooine_rpg;91358
I love this map, for the map and for the ship ! | |
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Leo Leonardo Sith Acolyte
Posts : 14 Join date : 2011-01-07 Reputation : 0
| Subject: Leo's Carbon Chamber 2 JA Version January 8th 2011, 3:14 pm | |
| Ever imagined that big Coud City map in jk2 would ever be converted well it has been now - Btw the place where luke's hand is cut off do not go there because the textures are messed up and look like what you would if you went into the void of the map And dont you there go down where luke got his hand cut off lol here ya go please add both ffa_carbonfreeze2 and ffa_carbonfreeze2_JA patch in base http://www.filefront.com/17766678/Carbon Chamber.zip Try it out | |
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Leo Leonardo Sith Acolyte
Posts : 14 Join date : 2011-01-07 Reputation : 0
| Subject: The Tower of DE January 15th 2011, 1:05 pm | |
| Hey Guys I got this map for JKA i quite had for a long time its called Orthanc and its mostly the only Orthanc map [besides the duel ones] in existance. This was made by Duke and he never released it but i found ze map on his website http://www.freewebs.com/grumbleduke/Pell_orthanc_beta.zip Now this map has good stuff in it but its beta it has [the throne room,the top of tower, traps etc.] oh and btw your the first ones to download | |
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Darth Sacrilege Dark Council
Posts : 350 Join date : 2009-09-02 Age : 32 Location : Near here Reputation : 31
| Subject: Indiana Jedi and the Temple of Chewbacca April 4th 2011, 10:27 am | |
| see for yourself
http://jediknight3.filefront.com/file/Indiana_Jedi_and_the_Temple_of_Chewbacca;22883
Okay I've got one. I love this map it has mini-ties!!!! Any way its quite big
http://jediknight3.filefront.com/file/Force_Council_Headquaters;32484'
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| Map Requests | |
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